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Deploying WebGL to a Host

And a few clean up items

2 min readMay 20, 2021

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Build Naming Oops

Committing to git frequently is a good idea. In this commit round I discovered an oops. Out .gitignore file is setup to ignore the build and builds folder. However, we created our builds in there own folders under the project.

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Let’s create the build folder and move the individual builds under that folder and see what happens.

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Much better!!

To Itch.io and playing our game online!!

Create an account at itch.io and login to your portal.

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Click on Create new project.

Fill out any required fields.

We will need to zip up our WebGL build folder for upload.

The default viewport dimensions are a bit wonky.

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How about Auto Detect??

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Nope. How about 800x600??

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Getting closer. Let’s try 1024x768.

That looks nice.

What are some other options we can add??

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You can add different levels of community support to your game page and also set the visibility of the game once published.

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